Follow these steps to set up 3D Vision Surround:
1. Open the NVIDIA Control Panel (Figure 10) through the Windows Control Panel or by right-clicking on the desktop.
2. From the NVIDIA Control Panel navigation tree pane, under 3D Settings, select Configure SLI, PhysX, Surround to open the associated page.
3. Select Span displays with Surround, and then click the Configure button to launch the wizard.
Figure 1: Select Span displays with Surround to start the configuration process.
4. The Display status dialog (Figure 2) checks the connectors on the cards to determine if the displays are connected properly.
5. If the displays need to be moved, do it at this time. The interface will automatically detect the change and show it on this screen.
6. Once all three displays are connected properly, press the Apply button to continue the setup procedure.
Figure 2: Connect the displays to the graphic cards using the diagram in this dialog. The Display status shows if a display is properly connected to the GPUs.
7. In the Arrange displays dialog (Figure3), select the Orientation of the displays (either Landscape or Portrait). Please note if you intend to run 3D Vision Surround, Portrait mode is only supported with 3D Vision Projectors. 3D Vision LCDs do not support Portrait mode.
Figure 3: Click the Identify button to determine the correct numbered order for your displays.
8. Click the Identify button to determine the number order of the displays.
9. You should see numbers appear on all three screens as shown in Figure 3.
Figure 4: You will see numbers appear on all three displays when the Identify button is pressed. This is the numbered arrangement you need to make your desktop work correctly.
10. Arrange the Surround display order to match your displays by dragging the icons to match the numbers on displays. Please note the start button should be on the far left of the left most monitor, and the clock should appear on the far right of the right most monitor.
FOR EXAMPLE: Figure 3 shows the screens using a 3 1 2 configuration. Grab the icon with the 1 and move it in-between icons 3 and 2 (as shown in Figure 4).
NOTE: The display numbering used here is not the same numbering used in the Windows panel.
Figure 5: Grab the numbered icon with your mouse and drag it into position to match the numbered orientation displayed on your screens.
11. After the icons are arranged to match the numbers on the displays, click the Next button.
12. NVIDIA 3D Vision Surround includes controls that allow for the adjustment of the displays to compensate for monitor bezel gaps, allowing for a more realistic viewing of full-screen games.
Please Note: For iRacing - it is NOT recommended to perform the below bezel correction procedure.
Figure 6: Use this dialog to select whether you want to adjust bezel correction or not.
13. Adjust the width of the pixels between the displays until the image spans the displays so that it looks correct (not stretched).
Figure 7: This is where you select which bezel to adjust the width for, and how much it should be adjusted.
14. The bezel correction image of the road will look like Figure 8 as it is adjusted.
Figure 8: The two halves of the road image will move up and down as the pixel width is adjusted in the dialog. Be sure to align the images on both sides of the center display to ensure bezel correction is properly configured.
15. A new resolution will be created if Bezel Correction is adjusted. Select this new resolution inside games to take advantage of the new settings.
FOR EXAMPLE: If you take a 5760x1080 resolution and add 114 pixels of bezel correction in-between the two end displays, you get 5988x1080 (The math is 1920+114+1920+114+1920). The software renders the extra amount of pixels virtually behind the bezels so the image appears contiguous between the displays.